A downloadable game for Windows

DodgeBomb is a simple but satisfying arcade-style game about dodging swarms and triggering bombs. Take control of your fireball and weave through the massive flood of enemies. Lure the flood towards bombs and trigger them, either directly or indirectly, to take out as many enemies as possible.

You'll be able to jump right into DodgeBomb, as the controls are easy to learn: Move with the left stick (or mouse), boost with any button. Your boost is unlimited, but using it constantly is not always the optimal strategy. The faster you move, the faster the flood of enemies react.

After destroying enough enemies, a Nova is created from their sparkling remains. These Novas not only unleash a large explosion, but they also upgrade your fireball! No need to choose which upgrade you want; your fireball becomes bigger, faster, AND stronger with each Nova you unleash. Level up your fireball to max power, and every Nova becomes a SUPERNOVA!

--LOCAL 2-PLAYER CO-OP--

DodgeBomb lets a 2nd player join the action at any time. Though having 2 players is an advantage in many games, because your fireballs have a limited capability to fight the flood of enemies, no adjustment in the difficulty of the game mechanics is used when a 2nd player joins. Dead players can be revived by Novas.

--DAZZLING VISUALS AND A FLOOD OF ENEMIES--

DodgeBomb unleashes the power of your GPU and high-refresh monitor to create a modern arcade experience with crystal clear visuals and up to 100,000 enemies at once. The background comes alive while over a million particles bring life to the smooth motion and explosions. A 1080p monitor with a 100hz refresh rate (or better) is recommended but not required.

--A MODERN ARCADE EXPERIENCE--

DodgeBomb has 2 difficulty levels and multiple starting waves, along with a combo-based scoring system to encourage high-scoring gameplay. Looking for a more relaxing experience? Just start on Wave 1 on the default difficulty. The pressure slowly ramps up as you ease into the action, with each Wave changing the size of the world and pattern of enemy spawns.

In Normal difficulty you can survive minor mistakes with relative ease, while Hardcore mode, unlocked when you reach Wave 11, is a different story. Hardcore mode ramps up the player and enemy speed, and increases the damage from enemies by 5x. Those simple changes amp up the gameplay intensity and pressure, as any mistakes have the potential to end your playthrough.

Both difficulty modes use the same scoring and are tracked separately. The exponential combo scores encourage herding as many enemies into a single bomb's blast radius as possible, but overdoing it has a subtle drawback. Going for massive scores reduces the number of Novas generated. Your play determines the balance of scoring vs. survivability.

Download

Download
DodgeBomb_Demo.zip 58 MB

Comments

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(1 edit)

Nice score chaser and pleasing visuals!

Bug:
If two novas merge just after you die you can gain lives and continue after game over.

(+1)

Thanks for the feedback and bug report!  I'll stop 2 novas from merging if the gameover sequence has started in an upcoming version.

(2 edits)

That should also prevents a player from starting with a supernova.

It kind of seems harder to go from lvl1 to lvl6 than from lvl6 to the end.

After quite some attempts I've made it to the end starting from lvl1. The final score did not match the recent score listed bottom left. Maybe due to a late bomb explosion.